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	<title>Thingiverse Blog</title>
	<atom:link href="http://blog.thingiverse.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.thingiverse.com</link>
	<description>Exploring the Universe of Things</description>
	<lastBuildDate>Tue, 07 Feb 2012 03:16:56 +0000</lastBuildDate>
	<language>en</language>
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		<title>Clockwork From The Future</title>
		<link>http://blog.thingiverse.com/2012/02/06/clockwork-from-the-future/</link>
		<comments>http://blog.thingiverse.com/2012/02/06/clockwork-from-the-future/#comments</comments>
		<pubDate>Tue, 07 Feb 2012 03:16:56 +0000</pubDate>
		<dc:creator>Allan Ecker</dc:creator>
				<category><![CDATA[amazing things]]></category>
		<category><![CDATA[Digital Design]]></category>
		<category><![CDATA[Future Watch]]></category>
		<category><![CDATA[clockwork]]></category>
		<category><![CDATA[gears]]></category>

		<guid isPermaLink="false">http://blog.thingiverse.com/?p=2193</guid>
		<description><![CDATA[You know, with work like this already out there, and with the advent of a print-in-place gearbox, we&#8217;re really not all that far now from a clock you print, soak, and then operate.  Prospects like that kinda blow my mind.  Also, they make me want to see how small I can print one of these [...]]]></description>
			<content:encoded><![CDATA[<p><iframe src="http://www.youtube.com/embed/AH4Tg2tIgfg" frameborder="0" width="420" height="315"></iframe></p>
<p>You know, with <a href="http://www.thingiverse.com/thing:17144">work like this</a> already out there, and with the advent of a <a href="http://www.thingiverse.com/thing:12342">print-in-place gearbox</a>, we&#8217;re really not all that far now from a clock you print, soak, and then operate.  Prospects like that kinda blow my mind.  Also, they make me want to see how small I can print one of these with a powder-based printer and still have it run&#8230;</p>
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		<title>Sharing and Winning</title>
		<link>http://blog.thingiverse.com/2012/02/06/sharing-and-winning/</link>
		<comments>http://blog.thingiverse.com/2012/02/06/sharing-and-winning/#comments</comments>
		<pubDate>Mon, 06 Feb 2012 16:21:13 +0000</pubDate>
		<dc:creator>Allan Ecker</dc:creator>
				<category><![CDATA[Digital Design]]></category>
		<category><![CDATA[Future Watch]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[economics]]></category>
		<category><![CDATA[open source]]></category>

		<guid isPermaLink="false">http://blog.thingiverse.com/?p=2189</guid>
		<description><![CDATA[I remember a comment a while back from someone who was pretty adamant that sharing everything would pretty much immediately ruin their business, and I have no reason to doubt that, in that case, this is a reasoned judgement.  But that doesn&#8217;t mean I don&#8217;t believe in companies sharing everything, opening their doors, and in [...]]]></description>
			<content:encoded><![CDATA[<p><a title="Meggy Jr - No handles by oskay, on Flickr" href="http://www.flickr.com/photos/oskay/3024010025/"><img src="http://farm4.staticflickr.com/3168/3024010025_170e062aaf.jpg" alt="Meggy Jr - No handles" width="498" height="373" /></a></p>
<p>I remember a comment a while back from someone who was pretty adamant that sharing everything would pretty much immediately ruin their business, and I have no reason to doubt that, in that case, this is a reasoned judgement.  But that doesn&#8217;t mean I don&#8217;t believe in companies sharing everything, opening their doors, and in general collaborating with their customers, in the open.</p>
<p>But a lot of your customers aren&#8217;t used to this, and unless you&#8217;re directly marketing to consumers, nearly all of them will be locked in to the trade secrets, patents and trademarks model&#8211; and from experience, I can tell you that at least some of them will <a href="http://www.out-law.com/page-391">treat open source almost like hazardous waste</a>.</p>
<p>Winning with Sharing in these cases is a heck of a lot more challenging than if you&#8217;re working in a field where what you sell goes directly to individuals, because where individuals are eager to form brand loyalty to the more open provider, institutions in this climate are broadly sharing-averse.  But while a radical leap into deep sharing may very well be as dangerous as starting a new company altogether, there are things that aren&#8217;t, such as:</p>
<ul>
<li>Offering clients a discount if at some specified time down the road, their (anonymized)  commissioned engineering work enters your open tech wiki</li>
<li>Pushing back on a few Non-Disclosure Agreement terms</li>
<li>Share on the back end: general technical information, process blogging, specs of <a href="http://blog.makezine.com/2011/04/28/if-youre-going-to-kill-it-open-source-it/">dead products</a></li>
<li>Publish white papers or even academic ones (full disclosure, I&#8217;m in academia!)</li>
</ul>
<p>Of course none of this will fix the problem that these days bringing a product to market can require a <a href="http://www.theregister.co.uk/2012/01/04/google_grabs_more_ibm_patents/">war chest of patents</a>, or that in a lot of sectors open source is a four-letter word, but the steps above are in the right direction, and to me at least they look like good business choices too.</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
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		<title>Balloon Car</title>
		<link>http://blog.thingiverse.com/2012/02/03/balloon-car/</link>
		<comments>http://blog.thingiverse.com/2012/02/03/balloon-car/#comments</comments>
		<pubDate>Fri, 03 Feb 2012 06:02:29 +0000</pubDate>
		<dc:creator>Allan Ecker</dc:creator>
				<category><![CDATA[amazing things]]></category>

		<guid isPermaLink="false">http://blog.thingiverse.com/?p=2186</guid>
		<description><![CDATA[I loved these as a kid.  The model I had actually bent the path of the balloon into place so that the opening pointed out the side of the car, presumably so the injection-molded plastic car didn&#8217;t have to have a cavity. For a 3D printer though, that&#8217;s trivial.  Awesome.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.thingiverse.com/thing:16855"><img class="alignnone" title="Balloon Car" src="http://thingiverse-production.s3.amazonaws.com/renders/a3/58/68/79/20/balloon-car_display_medium.jpg" alt="" width="500" height="356" /></a></p>
<p><a href="http://www.thingiverse.com/thing:16855">I loved these</a> as a kid.  The model I had actually bent the path of the balloon into place so that the opening pointed out the side of the car, presumably so the injection-molded plastic car didn&#8217;t have to have a cavity.</p>
<p>For a 3D printer though, that&#8217;s trivial.  Awesome.</p>
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		<title>Point Cloud Skinner</title>
		<link>http://blog.thingiverse.com/2012/02/01/point-cloud-skinner/</link>
		<comments>http://blog.thingiverse.com/2012/02/01/point-cloud-skinner/#comments</comments>
		<pubDate>Thu, 02 Feb 2012 04:25:16 +0000</pubDate>
		<dc:creator>Allan Ecker</dc:creator>
				<category><![CDATA[Digital Design]]></category>
		<category><![CDATA[Tools]]></category>

		<guid isPermaLink="false">http://blog.thingiverse.com/?p=2182</guid>
		<description><![CDATA[Here&#8217;s a neat little Blender script for converting point cloud data (often available for landscapes or as the output of 3D scans) into a mesh in Blender 2.6.  There are of course lots of ways to skin a point cloud, (not the least of which is meshlab) but I&#8217;m an old Blender nerd at heart&#8230; [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.blendernation.com/2012/01/12/python-script-point-cloud-skinner"><img class="alignnone  wp-image-2183" title="blender-pointcloud-skinner-580x267" src="http://blog-cdn.thingiverse.com.s3.amazonaws.com/wp-content/uploads/2012/02/blender-pointcloud-skinner-580x267.jpg" alt="" width="498" height="229" /></a></p>
<p>Here&#8217;s a neat little Blender script for <a href="http://www.blendernation.com/2012/01/12/python-script-point-cloud-skinner">converting point cloud data</a> (often available for landscapes or as the output of 3D scans) into a mesh in Blender 2.6.  There are of course lots of ways to skin a point cloud, (not the least of which is <a href="http://meshlab.sourceforge.net/">meshlab</a>) but I&#8217;m an old Blender nerd at heart&#8230;</p>
<p>Speaking of Blender, while most of the really exciting stuff happening in Blender lately has been to do with animation and video, there are a few new features that I&#8217;m looking at as potentially pretty helpful for modelers&#8211; <a href="http://www.blendernation.com/2012/02/01/why-bmesh-is-an-upgrade/">BMesh</a> is merging to the trunk soon, allowing faces with more than 4 edges, which combined with improvements to the <a href="http://www.blendernation.com/2012/01/31/carve-library-for-new-boolean-operation-soon-in-trunk/">boolean operators</a> might really start to give Blender a real shot at becoming more useful for solids.</p>
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		<title>More Thoughts on Support Struts</title>
		<link>http://blog.thingiverse.com/2012/01/31/more-thoughts-on-support-struts/</link>
		<comments>http://blog.thingiverse.com/2012/01/31/more-thoughts-on-support-struts/#comments</comments>
		<pubDate>Wed, 01 Feb 2012 02:39:42 +0000</pubDate>
		<dc:creator>Allan Ecker</dc:creator>
				<category><![CDATA[Digital Design]]></category>
		<category><![CDATA[LEARN!]]></category>
		<category><![CDATA[overhang]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://blog.thingiverse.com/?p=2177</guid>
		<description><![CDATA[So a while back I talked about using OpenSCAD to tack on support struts to tough builds, giving them a better shot at printing properly.  My printer&#8217;s still not fully calibrated yet, but as you can see, despite huge overhangs, this steggy printed out just fine with some support struts. But the process of dragging [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://blog.thingiverse.com/2011/11/29/follow-up-on-support-pegs/"><img class="alignnone size-full wp-image-2178" title="struts" src="http://blog-cdn.thingiverse.com.s3.amazonaws.com/wp-content/uploads/2012/01/struts.png" alt="" width="500" height="358" /></a></p>
<p>So a while back I talked about using OpenSCAD to tack on support struts to tough builds, giving them a better shot at printing properly.  My printer&#8217;s still not fully calibrated yet, but as you can see, despite huge overhangs, this <a href="http://www.thingiverse.com/thing:13538">steggy</a> printed out just fine with some support struts.</p>
<p>But the process of dragging the pegs around in OpenSCAD was a bit tedious, so I worked up a quicker way to place them: Blender!  By creating a separate object with all the posts placed and aligned, OpenSCAD only needs to do a single union operation to merge the posts to the model, and an intersection to flatten the feet to the right height.  Here&#8217;s an example of what I mean&#8211; I colored the posts blue so they&#8217;d be visible:</p>
<p><a href="http://blog-cdn.thingiverse.com.s3.amazonaws.com/wp-content/uploads/2012/01/support.png"><img class="alignnone  wp-image-2179" title="support" src="http://blog-cdn.thingiverse.com.s3.amazonaws.com/wp-content/uploads/2012/01/support.png" alt="" width="330" height="302" /></a></p>
<p>The model could probably use a fifth post in the center to hold everything up, but the important thing with posts seems to be that they are wide enough to print solidly, and close together enough that the plastic &#8220;bridges&#8221; from post to post easily.  On my machine and in my climate this is a little under a centimeter&#8211; you might try building a <a href="http://www.thingiverse.com/thing:16798">bridging test object</a> to see what works best for you!</p>
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		<title>And They&#8217;re Off!</title>
		<link>http://blog.thingiverse.com/2012/01/30/and-theyre-off/</link>
		<comments>http://blog.thingiverse.com/2012/01/30/and-theyre-off/#comments</comments>
		<pubDate>Mon, 30 Jan 2012 17:49:38 +0000</pubDate>
		<dc:creator>Allan Ecker</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Thingiverse News]]></category>
		<category><![CDATA[3D Artist]]></category>
		<category><![CDATA[contest]]></category>
		<category><![CDATA[printability]]></category>

		<guid isPermaLink="false">http://blog.thingiverse.com/?p=2172</guid>
		<description><![CDATA[3D Artist magazine has announced a creature creation competition to win a 3D printer, and a new crowd of designers from the visual artistry side of 3D are arriving!  3D Artist also provided a link to a tutorial for preparing your models for 3D printing which covers manifold geometry and the practice of shelling to [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.thingiverse.com/search?q=3D_Artist_mag"><img class="alignnone  wp-image-2173" title="3dartistmag_contest" src="http://blog-cdn.thingiverse.com.s3.amazonaws.com/wp-content/uploads/2012/01/3dartistmag_contest.png" alt="" width="497" height="397" /></a></p>
<p><a href="http://www.3dartistonline.com">3D Artist magazine</a> has announced a <a href="http://www.3dartistonline.com/news/2011/12/win-a-3d-printer-worth-2500-us/">creature creation competition</a> to win a 3D printer, and a new crowd of designers from the visual artistry side of 3D are arriving!  3D Artist also provided a link to a tutorial for <a href="http://www.3dartistonline.com/news/2011/12/how-to-make-a-model-for-3d-printing/">preparing your models for 3D printing</a> which covers manifold geometry and the practice of shelling to save print material (not quite as important on printers with material as cheap as coils of <a href="http://store.makerbot.com/natural-abs-1kg-spool-3mm-filament.html">$43 a kg ABS</a>), as well as a link to the <a href="http://fabmetheus.crsndoo.com/">skeinforge</a> home page.</p>
<p>Some more help for those of you going for maximum printability:</p>
<p>* Avoid &#8220;overhangs&#8221; of greater than 45 degrees (<a href="http://blog.thingiverse.com/2010/05/18/design-for-no-support-1-45-degree-rule/">except when you can get away with them</a>)</p>
<p>* Learn a bit of <a href="http://blog.thingiverse.com/2010/05/19/noodlmancy/">Noodlemancy</a> (although with modern extruders small details aren&#8217;t quite as tough)</p>
<p>* Learn from the <a href="http://blog.thingiverse.com/2010/05/08/and-it-prints/">masters</a></p>
<p>* Make sure you&#8217;ve got STLs, any helpful model files or documentation you can think of <a href="http://blog.thingiverse.com/2010/05/21/thingiverse-prep/">added in</a>!</p>
<p>How easy it is to print your model won&#8217;t just be important in the contest (it will) but it&#8217;ll also play into whether you start seeing your model pop up on desks, shelves, and dashboards around the world after you upload it!</p>
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		<title>&#8220;Things&#8221; on The Pirate Bay</title>
		<link>http://blog.thingiverse.com/2012/01/25/things-on-the-pirate-bay/</link>
		<comments>http://blog.thingiverse.com/2012/01/25/things-on-the-pirate-bay/#comments</comments>
		<pubDate>Wed, 25 Jan 2012 13:00:39 +0000</pubDate>
		<dc:creator>Marty McGuire</dc:creator>
				<category><![CDATA[Future Watch]]></category>
		<category><![CDATA[future]]></category>
		<category><![CDATA[open source]]></category>
		<category><![CDATA[the pirate bay]]></category>
		<category><![CDATA[thingiverse]]></category>

		<guid isPermaLink="false">http://blog.thingiverse.com/?p=2164</guid>
		<description><![CDATA[Bre recently posted this on the MakerBot blog, and it seems appropriate to repost here: Here at MakerBot, we make open source hardware and we freely share digital designs for our products on Thingiverse.com. As a business, we strive to be a model for the bold companies of the 21st century that embrace sharing. You [...]]]></description>
			<content:encoded><![CDATA[<p>Bre recently <a href="http://www.makerbot.com/blog/2012/01/24/things-on-the-pirate-bay/">posted this on the MakerBot blog</a>, and it seems appropriate to repost here:</p>
<p>Here at MakerBot, we make open source hardware and we freely share digital designs for our products on Thingiverse.com. As a business, we strive to be a model for the bold companies of the 21st century that embrace sharing. You can download the design files for the things we sell on Thingiverse.com. </p>
<p>We created <a href="http://Thingiverse.com" title="thingiverse">Thingiverse</a> to be the digital design sharing utopia of our dreams. Thingiverse.com integrates with open licenses that encourages Thingiverse users to let others copy and change their work so that others can stand on their shoulders and create the products of tomorrow and the solutions for the next generation. Every day I look on Thingiverse and say &#8220;Wow!&#8221; when I see the new things that have been shared. People who upload designs to Thingiverse are my heroes.</p>
<p>Things, and digital designs for things, are very different than other types of media. Copyright doesn&#8217;t work the same way on things as it does with music, movies, and books. If you&#8217;re into exploring the intellectual property landscape of things, you need to read <a href="http://www.publicknowledge.org/it-will-be-awesome-if-they-dont-screw-it-up">&#8220;It will be awesome if they don&#8217;t screw it up&#8221; by Michael Weinberg.</a></p>
<p><a href="http://thepiratebay.org/blog/203">The Pirate Bay announcement</a> of a new category for digital designs is interesting because it&#8217;s another place where people can share digital designs for real things. As a technology, torrents are particularly great for super mega giant files because they distribute the downloading load and I&#8217;m curious to see what kinds of things will begin to show up in that category. Because The Pirate Bay takes a bold, no-holds-barred approach to sharing, I&#8217;m sure there will be controversies as companies and people who long for the proprietary days of the 20th century come to terms with the raw power of contemporary sharing technology. Cue squeaking of the <a href=" http://www.thingiverse.com/thing:3193">world&#8217;s tiniest violin</a>.</p>
<p>In the contemporary age of sharing, those who share will be the leaders of tomorrow. The sharers will be the ones who will emerge in the 21st century as winners in the rapidly changing innovative landscape. I&#8217;ve consistently advised individuals and companies to push their comfort level and share more. If you have a company that feels threatened by the idea of someone sharing digital designs for your products, I suggest you join the sharing community and share those design files yourself on Thingiverse.com. </p>
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		<title>The 3D Printing Troubadours of Pocket Factory!</title>
		<link>http://blog.thingiverse.com/2012/01/25/the-3d-printing-troubadours-of-pocket-factory/</link>
		<comments>http://blog.thingiverse.com/2012/01/25/the-3d-printing-troubadours-of-pocket-factory/#comments</comments>
		<pubDate>Wed, 25 Jan 2012 05:11:21 +0000</pubDate>
		<dc:creator>Allan Ecker</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[People]]></category>

		<guid isPermaLink="false">http://blog.thingiverse.com/?p=2167</guid>
		<description><![CDATA[First and perhaps most importantly, the phrase &#8220;3D Printing Troubadours&#8221; is wonderful. Second, this is the sort of inventive approach to available technology that changes the fundamental mechanics of the world.  How clever is it to drive around with a 3D printer, actually running in the back seat of your hybrid electric car, selling your [...]]]></description>
			<content:encoded><![CDATA[<p><object width="560" height="315" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/X4vsKygcXjI?version=3&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed width="560" height="315" type="application/x-shockwave-flash" src="http://www.youtube.com/v/X4vsKygcXjI?version=3&amp;hl=en_US" allowFullScreen="true" allowscriptaccess="always" allowfullscreen="true" /></object></p>
<p>First and perhaps most importantly, the phrase &#8220;<a href="http://pocketfactory.org/">3D Printing Troubadours</a>&#8221; is wonderful.</p>
<p>Second, this is the sort of inventive approach to available technology that changes the fundamental mechanics of the world.  How clever is it to drive around with a 3D printer, <em>actually running</em> in the back seat of your hybrid electric car, selling your prints and telling the story of 3D printing?  Awesomely, that&#8217;s how clever.</p>
<p>This is a project I can&#8217;t wait to see more of.</p>
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		<title>Support Material.</title>
		<link>http://blog.thingiverse.com/2012/01/24/support-material/</link>
		<comments>http://blog.thingiverse.com/2012/01/24/support-material/#comments</comments>
		<pubDate>Tue, 24 Jan 2012 06:18:41 +0000</pubDate>
		<dc:creator>Allan Ecker</dc:creator>
				<category><![CDATA[amazing things]]></category>
		<category><![CDATA[Future Watch]]></category>

		<guid isPermaLink="false">http://blog.thingiverse.com/?p=2159</guid>
		<description><![CDATA[The picture of this outstanding build pretty much says it all.  Dual extrusion, with soluble support on one print head means you can do any overhang you please.  Water soluble PVA is actually more expensive than the plastic you print on top of it, so when designing your support network you may want to economize [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.thingiverse.com/thing:16343"><img class="alignnone" title="support" src="http://thingiverse-production.s3.amazonaws.com/renders/e9/a9/0c/3f/49/6744159955_0d301661fb_o_display_medium.jpg" alt="" width="501" height="375" /></a></p>
<p>The picture of <a href="http://www.thingiverse.com/thing:16343">this outstanding build</a> pretty much says it all.  Dual extrusion, with soluble support on one print head means you can do any overhang you please.  Water soluble PVA is actually <a href="http://store.makerbot.com/makerbot-pva-1kg-spool.html">more expensive</a> than the plastic you print on top of it, so when designing your support network you may want to economize a bit.</p>
<p>The good news of course is that modern extruder designs are <a href="http://store.makerbot.com/stepstruder-mk7-complete.html">very sleek</a> and can fit onto small bots, and even at that price support is less than ten cents a cubic centimeter, and the PLA itself is less than four, so &#8220;expensive&#8221; is kind of a value judgement&#8230;</p>
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		<title>New and Improved Thingiverse!</title>
		<link>http://blog.thingiverse.com/2012/01/09/new-and-improved-thingiverse/</link>
		<comments>http://blog.thingiverse.com/2012/01/09/new-and-improved-thingiverse/#comments</comments>
		<pubDate>Mon, 09 Jan 2012 18:54:47 +0000</pubDate>
		<dc:creator>Marty McGuire</dc:creator>
				<category><![CDATA[Thingiverse News]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[launch]]></category>
		<category><![CDATA[new]]></category>
		<category><![CDATA[thingiverse]]></category>

		<guid isPermaLink="false">http://blog.thingiverse.com/?p=2141</guid>
		<description><![CDATA[Thingiverse has just been re-launched and is even more awesome! Thingiverse is a powerful sharing platform for digital designs where all the content is free and the future is bright. Back before Thingiverse.com, people were able to download music, movies, and even books, but there was no place to share and download things. Then Thingiverse, a universe [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.thingiverse.com/"><img class="aligncenter" title="New Thingiverse home page" src="http://makerbot-blog.s3.amazonaws.com/wp-content/uploads/2012/01/Thingiverse-launch.jpg" alt="" width="612" height="579" /></a></p>
<p><a href="http://www.thingiverse.com/">Thingiverse</a> has just been re-launched and is even more awesome! Thingiverse is a powerful sharing platform for digital designs where all the content is free and the future is bright.</p>
<p>Back before Thingiverse.com, people were able to download music, movies, and even books, but there was no place to share and download things. Then Thingiverse, <em>a universe of things</em>, was created in 2008 and digital design has never been the same.</p>
<p>Thingiverse users share their digital designs for real things and become superstars to the other users on Thingiverse. Every day, Thingiverse has new things community members have shared. It’s truly amazing. There are thousands of things on Thingiverse, and millions of people visit the site to be inspired by the creativity of Thingiverse users.</p>
<p>And today, there’s a <em><strong>new and improved</strong></em> Thingiverse!</p>
<ul>
<li>It’s easier than ever to share your digital designs and be a superstar</li>
<li>A new front page giving top billing to the latest featured Thing</li>
<li>A new look and better organization for Thing pages and User profiles</li>
<li>Simplified Thing editing – it’s all in one place</li>
<li>Improved search and navigation make it easier to find what you’re looking for</li>
<li>On the backend, we’ve improved the architecture so everything works smoother.</li>
<li>Refined features for attribution and derivatives</li>
<ul>
<li>A thing can now have multiple ancestors – bring on the mashups!</li>
<li>“I Made a Derivative” button makes it clearer what to do when you make a derivative of another Thing</li>
<li>Post those beautiful photos of your prints with the “I Made One!” button</li>
</ul>
<li>The backend of the site has improved to make sharing easier.</li>
</ul>
<p>Check out the new Thingiverse now! Don’t let your creativite work suffocate with loneliness on your hardrive. Get your designs off your computer and up on Thingiverse. Share your designs today!</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
]]></content:encoded>
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