STL In Blender 2.5

Blender 2.5 finally has .stl support!

First, you’ll need a recent build (lately these have been more or less bug-free for me at least) from GraphicAll.org.

To enable exporting (and all the other goodies!) go to file -> user preferences and click the add-ons tab.  One of them is stl io, and once that’s enabled, you’re ready to export STL from the increasingly stable and awesome Blender 2.5!

(I recommend you start Blender then immediately change these settings, then select “Save As Default” at the bottom of the settings, which will make sure you always have these tools handy.  This saves everything about your workspace, so if you have changes you usually make such as splitting the screen, they’ll be saved too!)

One quirk I’ve noticed is that if you scale things in object mode, those transformations don’t “count” towards the stl file.  If you notice you’re not getting the size you wanted, you can hit Object -> Apply -> Scale from the 3D View menu to fix that.

5 Comments »

  1. DaveD Said,

    July 19, 2010 @ 9:14 am

    Sweet!!! I’ve been eagerly awaiting STL in 2.5..

  2. j Said,

    October 7, 2010 @ 5:54 pm

    I can open stl files just fine with 2.4, but 2.5 (with its amazing new interface) just crashes when I try to open STL files. Anyone else having this kind of issue?

  3. Smudke Said,

    October 26, 2010 @ 12:43 am

    Nice hint, thanks

  4. jason Said,

    October 29, 2010 @ 10:17 am

    i am and i would like to know if any one has the answer to fixing this problem?

  5. A Roundup of Blender 2.5+ Tutorials for the Hobbyist Game Developer | Play XFight Said,

    December 11, 2010 @ 11:13 pm

    [...] accepts models in STL & X3D that Blender 2.5+ seems to support. All you have to do is to enable the STL export add-on. The STL exporter didn’t seem to work well with a rigged model and the workaround that I [...]

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